Monday, June 11, 2018

The Lovecraftian Thing a Day (2018) No.162: Cold City

Cold City is an rpg of monster-hunting in 1950s Berlin, wherein members of a multi-national task force navigate internal conflict and burdgeoning Cold War paranoia, all the while unravelling a secret history of World War Two as they deal with the aftermath of Nazi experimentation with alien, prehuman and occult technologies - technologies whose existence threatens the very fabric of reality.

Whilst the game doesn’t explicitly reference Lovecraft or the Cthulhu mythos, those influences lurk heavily about the game (whose background is, in any case, drawn in very broad strokes) - as does a dark thread of nihilism and dread in the face of potential nuclear apocalypse (or worse) in a fraught post-war political landscape in which each of the players have a stake. These intersect with the unspoken Lovecraftian tenor of Nigel Kneale’s Quatermass series which also works its way into the world of Cold City. One of the darkest and most depressing rpgs I have ever played - thus a strong recomend from me.

Sadly, Cold City hasn’t received much by way of support since its initial publication in the mid-2000s, but it remains available in pdf format at rpgnow.

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