Wednesday, June 27, 2018

The Lovecraftian Thing a Day (2018) No. 178: The Fall of Delta Green


Ken Hite’s The Fall of Delta Green - publshed by Pelgrane Press - is a ‘sequel’ of sorts to Arc Dream’s revamped modern day Delta Green rpg. Produced using the Gumshoe system (also used in Pelgrane’s Trail of Cthulhu), The Fall of Delta Green allows players to take on the role of DG agents and friendlies during the organisation’s heyday in the 1960s, leading up to its ignominious disbandment in 1970 in the wake of a number of disastrous operations in Southeast Asia during the Vietnam War.

This is both Delta Green and Ken Hite, so you can hardly go wrong here for conspiratorial Cthulhu rpg goodness; that said, the background feels somewhat underdeveloped here - probably because, rather than being a sourcebook, this is a complete rpg, meaning that a good portion of the text is taken up with rules. I’m also not sure that I’m overly keen on some of the retconning of the Delta Green background which seems a little more pronounced here than in Arc Dream’s new edition of the game/setting - but that is because I am something of a DG traditionalist. Even so, the Delta Green background still represents some of the best material in moden horror gaming, and The Fall of Delta Green makes for a fine addition to the DG stable,

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