Sunday, November 11, 2018

The Lovecraftian Thing a Day (2018) No.314: Strange Aeons Templates


We continue to scrape the bottom of the Lovecraftian barrel during the final few exhausting weeks of the Lovecraftian Thing a Day, with today’s offering complementing yesterday’s post: more pointless gaming tat by way of the template set for the Strange Aeons Lovecraftian miniatures game. Aesthetically-speaking, these templates are, I think, more appealing than those available for Von Unaussprechlichen Kulten - but please don’t ask me about who is supposed to be spraying what at who as far as the Strange Aeons spray template is concerned...

Saturday, November 10, 2018

The Lovecraftian Thing a Day (2018) No.313: More Gaming Tat


For the discerning gamer, no set of gaming accessories can be considered complete without the addition of these engraved acrylic blast templates produced for the Von Unaussprechlichen Kulten minatures game. Nice.

Friday, November 09, 2018

The Lovecraftian Thing a Day (2018) No.312: More Hillybilly Horror

The other day I received my Von Unnausplechlichen Kulten kckstarter rewards, which included a hardcopy of the rulebook, as well as a large selection of resin miniatures to add to the ever-growing unpainted mins pile, including Lovecaftian witches, ghouls, a whole posse of mutated Dunwich residents, as well as the following unearthly, hybrid spawn of backwoods folk and some monstrous Outer Being:



Nice.

Thursday, November 08, 2018

The Lovecraftian Thing a Day (2018) No.311: The Cthulhu Mythos 5E


On a the back of a wildly successful Kickstarter campaign to produce The Cthulhu Mythos sourcebook for the Pathfinder rpg, Sandy Petersen has now brought into being a version of the book for Dungeons & Dragons 5th Edition - indeed, today I discovered in my inbox a massive, full-colour 400+ page pdf of the volume.

The sourcebook thus covers a huge amount of ground, including new player options, as well as a large bestiary of Lovecraftian monsters to port into your D&D sessions; that said, it treats Lovecraft’s  Dreamlands as the default fantasy setting for Lovecraftian D&D, which may not be to everyones taste.

Whilst currently only Kickstarter backers have access to the downloadable version of The Cthulhu Mythos, both the pdf and hardcopies of the supplement should be more widely available to purchase next year.

Wednesday, November 07, 2018

The Lovecraftian Thing a Day (2018) No.310: Arkham Now Map


Arkham is, of course, one of the best known of Lovecaft’s fictive geographic locales and he himself produced a rudimentary map of what is the Cthulhu mythos’ analogue of Salem. In terms of imagined urban topographies, this map of Arkham - from Chaosium’s Arkham Now supplement for the Call of Cthulhu rpg - is in some sense, doubly-duplicitous: not only does it depict an imaginary place, it detemporalises that place from its imagined time - one which was coeval with Lovecraft’s present - and retemporalises it within a different, imagined present contemporaneous with our own: Arkham as it might be today.

Tuesday, November 06, 2018

The Lovecraftian Thing a Day (2018) No.309: Arkham Horror Deluxe Rulebook


Pre-ordering the 3rd edition of Arkham Horror meant that I also received an additional deluxe hardback copy of the rules, which also contains additional content (not found in the boxed game) by way of short stories introducing two new characters into the Arkham Files world, as well as a beautifully-illustrated gazetteer of the city of Arkham as it appears in that iteration of Lovecraft’s fictive universe. As such, this is a nice companion volume to Fantasy Flight Games’ earlier The Investigators of Arkham Horror. Expect copies of this to be appearing on ebay for sillly money in a few months time.

Monday, November 05, 2018

The Lovecraftian Thing a Day (2018) No.308: Arkham Horror (3rd Edition)


My pre-ordered copy of the third edition of Fantasy Flight Games’ Arkham Horror boardgame arrived today. Unfortunately, this is going to be one of my Christmas presents, so it will be a few weeks until I get to open it - but it is getting some very good reviews as being an immersive, narratively-driven co-operative game of Lovecaftian horror.

This third edition also looks very different from the second edition, which also means that my complete set of second edition material hasn’t been made obsolete (the third edition pretty much renders second edition as a completely different game). The only thing I’m not too sure about is the cover art, which looks rather comedic in a Keystone Kops sort of way...